NCE 2.4.70 - Arillium

Created on 5/4/2020 9:41:38 PM by NST

Technical & Client Updates

  • Team XP is now BR related;
  • Fixed an issue with "Teams", which caused a client crash by building a team;

Gameworld & Content

  • Fixed typo ('agressive' -> 'aggressive') in the subskill section;
  • Assigned the correct GeneReplicator model to all Plaza and Viarosso sectors;
  • Assigned the correct GoGuardian model to all Plaza and Viarosso sectors;
  • Assigned the correct GoGuardian model (TG HQ);
  • Assigned the correct GeneReplicator model (TG HQ);
  • [Plaza & Viarosso Apartments (Level 1-3)] Assigned correct GeneReplicator model;
  • [Plaza & Viarosso Apartments (Level 1-3)] Assigned correct GoGuardian model;
  • [Plaza & Viarosso Apartments (Level 1-3)] Grounded floating actors;
  • [Plaza & Viarosso Apartments (Level 1-3)] Re-placed cabinets;
  • [Plaza & Viarosso Apartments (Level 1-3)] Re-placed several actors;
  • [Plaza & Viarosso Apartments (Level 1-3)] Added "Recreation Unit" Worldmodel to Viarosso Beds;
  • [Plaza & Viarosso Apartments (Level 1-3)] Fixed a broken chair;

NCE 2.4.68-69 - Arillium

Created on 4/30/2020 12:55:08 PM by NST

Technical & Client Updates

  • NPCs now only have one rank, instead of Combat- and Baserank;
  • Increased general stability;
  • Adjusted Borderless mode;

NCE 2.4.67 - Arillium

Created on 4/28/2020 5:12:02 PM by NST


Gameworld & Content

  • Removed unused "5.56mm Caseless" ammunation;
  • Fixed an incorrect german translation;
  • Fixed an incorrect english translation;
  • Removed a "Ghost" NPC in Plaza Sector 1; 


Balancing

  • Adjusted 'Legendary' weapons;

NCE 2.4.66 - Arillium

Created on 4/27/2020 4:05:26 PM by NST

Gameworld & Content

  • Fixed wrong Hacknet Logout in Viarosso Sector 1 (Low Level Logout);
  • Fixed wrong Hacknet Logout in Viarosso Sector 1 (Mid Level Logout);
  • Assigned the correct "Hitbox size" to the Second Love Dropmodel;

NCE 2.4.64-65 - Arillium

Created on 4/26/2020 4:01:17 PM by NST


Gameworld & Content

  • Altered Spawn in D05;
  • Altered Loot in D05;
  • Added some new level Mobs in D05 for low level Character;
  • Added some decorations to D05;
  • Grounded floating actors in D05;
  • Added new Terminal missions;
  • Reduced the number of trader in (Newb) Area MC5;
  • Trader in (Newb) Area MC5 are now just selling stuff you can use at this level;
  • Assigned the correct AI script to one NPC in Outzone Sector 1;



Technical & Client Updates

  • /sex @rubber-band;
  • New mode implemented: 'Borderless';
  • New mode implemented: 'Borderless Fullscreen';

NCE 2.4.63 - Arillium

Created on 4/23/2020 9:31:22 AM by NST

Gameworld & Content

  • [Newbie MC5] Fixed incorrect 'Ambient Sound' value;
  • [Newbie MC5] Grounded a floating actor;
  • [J05] Grounded floating actor;
  • [J05] Altered loot and spawn;
  • [J05] Altered NPC behaviour and weapons;
  • By accomplishing all Epicruns you will receive the title "Ronin";



Technical & Client Updates

  • Improved Logging;
  • Altered NavRay code;
  • Removed incorrect debug code about Trader ID;
  • Fixed some minor AI bugs;

NCE 2.4.62 - Arillium

Created on 4/21/2020 7:13:17 AM by NST

Gameworld & Content

  • Fixed incorrect icons for "Potted Plants";
  • Fixed wrong exit-point (by leaving the Tiki Tornado Club);
  • Renamed one of the Cryton's Trader in Plaza Sector 2 to replay his offer;
  • Grounded flying trees in H12;
  • Removed a hidden GoGuardian from a wall inside the BioTech HQ;
  • Altered Spawn and Loot in J05;
  • Assigned the correct Worldflag to the "Baneful Spidercave" and other Caves;

NCE 2.4.61 - Coco Candy

Created on 4/19/2020 8:18:15 AM by NST

Gameworld & Content

  • Removed invisible wall in the JobCenter;
  • Construction Licenses are now working as intended;
  • Altered spawn in J05;
  • Added a new (very hard) terminal mission;
  • Altered Spawn in G08;
  • Removed some trees near Finster to prevent him from getting stuck in those;
  • PSI modules, modded with an Ultima, are now correct labelled with "ultimated...";
  • Added a new bone enforcement set ("Cryton's") for (low level-) Trader;
  • Added a new bone enforcement set ("Cryton's Best") for Trader;

NCE 2.4.59-60 - Coco Candy

Created on 4/15/2020 7:05:33 PM by NST

General

  • Re-opened Spidercave;

Gameworld & Content

  • Fixed incorrect (german) translation;
  • Fixed a broken recipe (VHC Trophies);
  • Increased drop chances of "Crystals";
  • Removed "heavy rain" effect from all wasteland sectors;



Balancing

  • Drone Combat Booster 3 has now, as intended, the correct bonusses assigned;



Graphics

  • Updated the Special Alloy Knife;
  • Assigned the correct dropmodel size to the "Survival Kit v2";

NCE 2.4.58 - Coco Candy

Created on 1/29/2020 3:00:15 PM by NST

Gameworld & Content

  • Assigned the correct AI script to "BIG HOVERBOT";
  • Added a new bone enforcement set (Apparition);
  • Added a new armour set (Viper King);
  • Added "No Drop"- flag for WoC 3 Powerarmour;
  • Fixed the NavRay-route to the "Biological Research Lab" (Jones Mission);
  • Added the new Pepper Park "Apartment Complex" to the NavRay;
  • Added Tech Haven apartments to the NavRay;
  • Added Canyon apartments to the NavRay;
  • Added Military Base apartments to the NavRay;



Balancing

  • Balanced Wisdom of Ceres Powerarmour for all classes;



Graphics

  • Fixed shading of NC1 NPC models;
  • Fixed some wrong assigned textures;
  • Fixed an over-casting FX effect on hover engines;
  • Created new Laser blade icons (blue/red/orange) and assigned them properly;
  • Added new bone enforcement icons;
  • Added new item icons;
  • Improved visuals for all melee weapons (they're using the 1st person model now);
  • Fixed some attachpositions;
  • Fixed rare-fx positon/rotation;
  • Claws are now shown on the back;




Technical & Client Updates

  • Fixed broken NavRay code, which prevented the system to generate new routes;