• NCE 2.5.140 - Redflash

    Created on 5/12/2022 4:52:43 PM by NST

    Gameworld & Content

    • Fixed duplicated & wrong damage types of Rockets & their Mods;
    • Removed "Tradeskill"- drug from Titan;

    Technical & Client Updates

    • Disabled 'Hit Chance modifier' for Burst weapons;

    Balancing

    • Weapons:
      • Accuracy fixed on all weapons (every weapon should now hit approx 95% of shots with a fully closed reticle);
      • Rebalanced weapon damage to take out damage compensation for poor accuracy;
      • Buffed damage of Dex TL100+ weapons damage, the higher the TL the stronger the buff (e.g. TL 101 = 1% buff, TL 108 = 8% buff, TL 115 = 15% buff);
      • Buffed damage to underperforming melee weapons;
      • Buffed damage slightly to APU beam modules;
    • Weapon Burst & Clip sizes:
      • Gatling Cannon, Pistol & Rifle burst size 3 -> 5;
      • Gatling Cannon, Pistol & Rifle clip size 48 -> 50;
      • Doy & Ceres AKs burst size 3 -> 4;
      • Plasma Cannon burst size 3 -> 4;
      • Plasma Cannon clip size 42 -> 40;
    • Weapon Damage-types:
      • Claw of Lizard changed to 60/40 PRC/XRY;
      • Weapon Families capable of Fire primary: Fusion, Laser, Pulselaser;
      • Weapon Families capable of Force primary: Auto Pistols (Anarchist), Assault Rifles (Pain Easer), Gatling, Pump Shotgun (Termi);
      • Weapon Families capable of Poison primary: Junk Rifles (replaced XRY ammo), Nail guns, Ceres Pistol (BH9), Ceres Rifle (AKs);
      • Weapon Families capable of Xray primary: Compressed Plasma (Second Love), Plasma, Plasma Wave, Raygun;
    • DoTs:
      • Ammos with DoTs change Instant / DoT split from: 70/30 -> 50/50;
    • PSI Shield:
      • Crahn PSI Shield TL increased from 40 -> 60
    • Armour:
      • PE Dex Power Armours - Switched AGL malus to ATH malus;
      • Increased the requirements of Viper King armour from 55/60 to 68 STR;
        • Nerf to total resist of the following armour:
        • Battle v3 -3%;
        • Carbon v3 -4%;
        • Duranium v3 -6%;
        • Inquisition v3 -7%;
        • Kevlar v3 -8%;
        • Viper King -9%;
        • Carbon v4 -10%;
        • Duranium v4 -11%;
        • Inquisition v4 -12%;

  • NCE 2.5.124 - Redflash

    Created on 4/16/2022 3:39:04 PM by NST

    Gameworld & Content

    • Fixed DRE Contruction Missions TL 110 - 150;

    Technical & Client Updates

    • The "Virtual File System" has been completly rewritten;
    • Removed unused Code;
    • Changed the "LootRight text" from: 'LootRights for your NPC kills: Yourself' to 'Current LootRights: Yourself';
    • Fixed a bug, which could lead to Server crashes;
    • Fixed animation bug, FPS Counter and 3rd Person Camera movement at high FPS;

    Balancing

    Armour

    • Reduced Tank class' armour modifier by 10%; 
    • Reduced all DEX based PE PA's total armour points by approx 9% (V-40 & WoC3 13%);

    Holo PA

    • Increase total armour point pool ~6%;
    • Switched the FRC -> FIR (makes more sense from in world & better armour compliments);
    • Switched END bonus to ATH bonus;
    • Redistributed the points from TC: 30, AGL: 30, END: 30 -> TC: 35, AGL: 40, ATH: 15;


    Weapons

    • Increased self damage modifier of AoE (+25% -> +33%);
    • Ionic Pistol: Slowed aim full lock speed by 17%;
    • Ionic Pistol: Reduced base range from 120 -> 100;

    PPU PSI Use

    • Crahn PAD 12 -> 11;
    • Blessed PAD 30 -> 22;
    • Holy PAD 54 -> 33;
    • Rare PAD 72 -> 44;
    • Blessed Heal 48 -> 40;
    • Holy Heal 60 -> 50;

  • Temp Ingame Event!

    Created on 2/5/2022 9:00:37 AM by Xanthos

    Synaptic Impairment (SI) will be gone 9 times quicker;

    Automatic Soullight Gain increased by 25%;

    Subskill drugs are giving twice the amount you normally get!;

    [ENDING tomorrow morning, 06.02.2022]