Update Notes
NCE 2.5.94 - REDFLASH
Created on 1/7/2022 12:00:25 PM by NST
Gameworld & Content
- Removed Christmas-related Content (Weather, Santa Bots etc.);
NCE 2.5.92 - Redflash
Created on 12/20/2021 1:40:31 PM by NST
Gameworld & Content
- Slightly increased drop-chances (Spidercave Boss-loot);
- Fixed incorrect NPC flags;
- Added a new Christmas Event Map ("Winter Wonderland");
- Mr. Jones (Plaza Sector 1) will help you get there, based on your level (Baserank <40 and >40);
- Updated the regular Christmas scripts;
- Added three new trophies to the gameworld;
- Added Snow to several sectors;
NCE 2.5.50 - Redflash
Created on 11/15/2021 1:50:51 PM by NST
Gameworld & Content
- Increased XP rewards of all JobCenter and Newbie MC5 Missions;
- Lowered the needed amount of rareparts Jessica wants (JobCenter Mission);
- Added a new "Aggressor" Dungeon (The Pit, Plaza Sector 3);
- Assigned Phari (wandering NPC, Plaza Sector 1) a new AI script;
- Fixed incorrect F8 Text (Rapture Mission, NPC Wieland);
- Copbots had a special training and learned how to aim;
NCE 2.5.43 - Redflash
Created on 11/4/2021 4:35:33 PM by NST
Gameworld & Content
- Finster (G08) was able to afford his own tower;
- Altered Spidercave spawn;
- Teaminvite should work again;
- Spiders are not invincible anymore;
Technical & Client Updates
- Reverted the latest FoV changes to the old FoV-state;
- Fixed an issue where items lost more condition (during the repair process) than intended;
- COP AI-script can now be parameterized to make it non-aggressive;
NCE 2.5.36 - Redflash
Created on 10/27/2021 8:09:55 PM by NST
Gameworld & Content
- Fixed DEF structure inconsistency and deleted unused entries;
- Altered Spidercave spawn;
- Altered Halloween Event Dungeon spawn and loot;
- Added a new weapon (Halloween Event);
Technical & Client Updates
- Updated dynamic light functions;
- Updated compiler infrastructure to Visual Studio 2019;
- Fixed a new bug within brightness calculation;
- Fixed a new bug within sound volume calculation;
- Fixed issues in the backend and build environment;
- Removed a lot of unused code;
- Fixed text decals (Outpost owner signs for instance);
- Changed all remaining C files to C++;
- Set hint to prefer dedicated GPU;
- Standard video modes (Windowed, Bordered, etc.) are now available for all video adapter;
- Fixed bug in the particle system;
- Reimplemented dummy GPU driver for server;
- Updated the Spidernest AI script;
- Added a new itemflag "RapidDecay" (not attached to any regular item so far!);
NCE 2.5.111 - Redflash
Created on 7/5/2021 1:25:34 PM by NST
Technical & Client Updates
- Fixed a problem, which caused Client-crashes;
NCE 2.5.110 - Redflash
Created on 7/5/2021 10:48:37 AM by NST
Technical & Client Updates
- Applied TempEffect fix;
- Fixed incorrect research behaviour for L Parts from the 'Battle Church';
Gameworld & Content
- Fixed incorrect Script codec (Tsunami Epic, Mission 3);
- Fixed incorrect 'Missionflag' (Trader Daily, Mission 3);
NCE 2.5.109 - Redflash
Created on 5/29/2021 12:27:31 PM by NST
Gameworld & Content
- K14: Moved Epic NPC further into safety of building, reduced number of NPC spawns and moved some spawn points;
- Graves: Increased the drop rate of items required for armour;
- Added Clancheck function to all Faction-change scripts (GER/ENG/FRA);
- Added "Big Metalplate" recycle recipe;
- Added new recycle recipes:
- TL 13 Special Alloy Knife [Baseweapon: TL 3]
- TL 24 Crummy Baseball Bat [Baseweapon: TL 13]
- TL 15 Beggar Electro Shocker [Baseweapon: TL 5]
- TL 45 Laserblade [Baseweapon: TL 37]
- TL 26 Archer 'Companion' Rifle [Baseweapon: TL 13]
- TL 52 Enhanced Assault Rifle [Baseweapon: TL 44]
- TL 32 Unlabeled 'Slowfire' Rifle [Baseweapon: TL 17]
- TL 18 Pumpgun [Baseweapon: TL 9]
- TL 12 Unlabeled 'Pinfire' Nailgun [Baseweapon: TL 4]
- TL 18 A&W Colt 'Budget' [Baseweapon: TL 9]
- TL 52 Automatic Pisol [Baseweapon: TL 41]
- TL 30 HEW 'Lightwand' L77x3 [Baseweapon: TL 15]
- TL 6 Street Model Grenade Launcher [Baseweapon: TL 3]
- TL 34 Unlabeled Laser Cannon [Baseweapon: TL 19]
- Added 'Alec Monroe' to the Gameworld - He's offering Faction-changes, without a check of your Symp;
Technical & Client Updates
- Added Clancheck function;
- Applied TempEffect fix in "dry run mode";
Balancing
- PPU:
- Increased PPU selfcast bonus strength by ~30%;
- Booster modules cast time reduced by 0.5 seconds;
- Increased range of TSS by 35%;
- Decreased duration of TSS from 120 seconds -> 20 seconds;
- Reduced duration of Damageboost from 20 seconds -> 10 seconds
- Rebalanced PPU module PSI costs;
PSI Cost v1 PSI Cost v2 PSI Cost v3 PSI Cost v4 Anti-Stealth - - - 240 -> 96 CAG ~10 -> 30 ~52 -> 90 ~134 -> 144 166 -> 180 Cleanse ~80 -> 36 ~100 -> 48 ~83 -> 60 ~240 -> 72 Dmg Boost 15 -> 30 30 -> 60 48 -> 96 - Distract 44 -> 42 82 -> 60 52 -> 78 - Heal 1 -> 6 9 -> 12 30 -> 48 30 -> 60 Heal - Direct - - - 36 -> 42 Para 40 -> 60 56 -> 96 72 -> 144 - Provoke 44 -> 48 82 -> 72 106 -> 96 - PSI Shield 58 -> 72 136 -> 144 240 -> 216 - Rez - - - - Shield ~7 -> 12 ~26 -> 30 ~36 -> 54 30 -> 72
- PE:
- Slightly reduced the effectiveness of PE armour to somewhat offset the self cast buff;
- Weapons:
- Reduced damage of Ionic Shotgun Pistols to levels before their last update (-20%);
- Increased accuracy of Cursed Soul, First Love and Equilibrium of Force type weapons;
- Increased projectile speed of plasma weapons;
- Rocket pistol frequency increased and damage reduced to rebalance to similar DPM;
- Rocket launcher frequency increased and damage reduced to rebalance to similar DPM;
- Raygun cannon frequency increased and damage reduced to rebalance to similar DPM;
NCE 2.5.108 - Redflash
Created on 5/14/2021 12:18:18 PM by NST
Gameworld & Content
- Added AB Harassers and AB Aggressors to existing AB Vandal spawn groups;
- Fixed description of Air Guard;
- Renamed 2nd seat of anti-ground gliders from Gunner to Bomber;
- C06: Updated spawn groups;
- C09: Fixed some clipping actors;
Balancing
General
- Ionic Shotgun Pistol: Stamina Use 30 -> 50;
- Ionic Shotgun Pistol: Frequency slowed slightly;
- Ionic Shotgun Pistol: Damage tweaked to compensate for frequency change;
- Rapture: Damage +11%
- Rapture: Increased AoE radius;
- Rapture: Increased accuracy;
- Claws: Damage +20%
- Xbow Pistol: Damage +10%
- SWAT Pistol: Damage -5%
- Assault Rifles (Pain Easer): Damage +6%
- Ronin: Damage +7%
- Energy Halo: Damage -10%
- Fire Beam: Damage +8%
- Flame Avalanche: Damage +10%
- Frozen Ball Blast: Damage +10%
- Poison Barrel: Damage +7%
Vehicles
- All Glider: Removed Anti-Vehicle & Anti-Air armour;
- Pathfinder Glider: Reduced HP ~1%
- Observer Glider: Reduced HP ~2%
- Air Guard Glider: Reduced HP ~10%
- Stinger Glider: Reduced HP ~2%
- Buzzard Glider: Reduced HP ~25%
- Condor Glider: Reduced HP ~35%
- Buzzard Glider: Speed reduced ~25%
- Condor Glider: Speed reduced ~25%
- VHC Bomb: Damage reduced ~22%;
- VHC Bomb: Frequency slowed from 3 -> 5 seconds;
- Requirement changes on many gunner seats
- 20mm 61, 79 to 60, 80
- 30mm 75, 85 to 65, 80
- 7.62mm 76, 81 to 85, 90
- Bombs 86, 98 to 80, 100
- Gatlin 82, 84 to 80, 100
- Grenade 84 to 75
- Laser 90 to 95
- Raygun 96 to 95
- Rocket 24, 68, 88, 92 to 60, 70, 85, 90
Technical & Client Updates
- Reverted the last TempEffect fix;
NCE 2.5.106-107 - Redflash
Created on 5/10/2021 11:01:20 AM by NST
Gameworld & Content
- Fixed short name for Nightspider drug;
- B08: Moved UG slightly to reduce clipping, removed some bushes with hitboxes, fixed some floating actors;
- C09: Moved boxes near shop to prevent players getting stuck, removed boxes in hackterm, fixed clipping actors;
- D13: Removed / moved trees sticking out of mountains sides awkwardly;
- G12: Made hackterm solid, removed/moved some trees and bushes, added a gap in wall from UG to shop;
- I04: Hackterminal is now solid;
Balancing
- Dex Tank PAs - Reduced combat skill bonus by approx 35%;
- Dex Tank PAs - Added ATH malus;
- Dex Tank PAs - Reduced total resist given by approx 17%;
- Ionic Shotgun Pistol - TL increased from 95 to 97;
- Roughly doubled the speed of rockets;
- Slowed "Pathfinder" glider speed by -27%;
- Slowed "Observer" glider speed by -26%;
- Slowed "Air Guard" & "Stinger" glider speed by -27%;
- Slowed "Condor" & "Buzzard" glider speed by -35%;
Technical & Client Updates
- Fixed "TempEffect" bug;
- Added extra logging for shield issues;