Update R#236 - T#105-107

Created on 09.03.2018 20:22:23 by NST

Gameworld & Content

  • Tsunami Epic (Mission 5) updated; If you've lost the Valadium or the X-OR chip the NPC can now help you directly
  • added missing entries for the Droner (PE) PA

Update R#236 - T#104

Created on 09.03.2018 20:21:35 by NST

Gameworld & Content

  • Schroedinger script (1st mission) updated; he will now give out cash as a reward
  • fixed a wrong node in the Crahn Epic Mission 3: Mark Cole had sent people into the wrong sector to find Maxime (VIA 3 instead of 2)

Update R#236 - T#103

Created on 09.03.2018 20:20:18 by NST

Gameworld & Content

  • The item "GR_BACKUPSYS V 3.0" is now researchable (4th mission, Schroedinger)
  • Schroedinger script (1st mission) updated, he will now accept your created blueprints

Update R#236 - T#100-102

Created on 09.03.2018 20:18:48 by NST

Gameworld & Content

  • a set of new missions (11) was added to the world*
  • Geordi has now a german script (Newb MC5)
  • a soundbug was fixed (regant music/sound)

* You can find the new missions in the Neocronstruct (near the Hoverbot trophy);

Those missions are repeatable, if you accomplish another mission from the same NPC (Nick Schroedinger**; Demeter Jonez*** and Max Benjer****);

Those missions are supposed to be "daily"- missions; 

** PvE

*** Trader (CST, RES and REC)

**** PvE

Please give us your feedback about those missions (and rewards). :)

Update R#236 - T#99

Created on 09.03.2018 20:17:18 by NST

Gameworld & Content

  • the Wisdom of Ceres Power Armour for droner has now the correct restrictions and bonusses

Update R#236 - T#96-98

Created on 09.03.2018 20:16:15 by NST

Gameworld & Content

  • re-added Droner PAs for Spies and PEs (incl. WoC)
  • fixed typos in all german (newbie) MC5 scripts (incl. F8 Window)
  • fixed typos in the english Geordi script (newbie MC5)

Update R#232 - T#80

Created on 09.03.2018 20:15:05 by NST


  • Armor and Resistance efficiency changed

This is a huge change for both PvE and PvP - and is far from finished. The efficiency of armor compared to resists has been reduced alot. Please test extensively and report any weapons/classes/setups/damagetypes that fall out of line. 

  • Slight damage reduction for Psi Attack Modules and Baseball Bats, performance of pure force weaponry was too good on certain targets
  • Damage of all vehicles reduced
  • Anti-Air and Anti-Vehicle Launchers damage against vehicles has been increased significantly, lowered against players
  • STR based AoE weaponry and mini Rocket Launcher have recieved a major increase in accuracy, their damage has been lowered a bit to compensate.
  • Projectile speeds of rockets, fusion and ray projectiles have been increased (Malediction, Doom Beamer, Moon Striker, Mini Rocket Launcher, etc...)
  • AoE drones damage reduced a bit
  • Vehicle gunner seat weapons STR and Subskill requirements reduced:
  1. Laser Cannon is now STR 78 (was 90)
  2. 30mm Cannon is now STR 67 (was 75)
  3. Adv. 30mm Cannon is now STR 71 (was 85)
  4. 20mm Cannon is now STR 39 (was 61)
  5. Adv. 20mm Cannon is now STR 76 (was 79)
  6. Rocket Launcher is now STR 49 (was 68)
  • DoY Rocket Launcher is now STR 73 (was 92)
  • DoY Gatling Cannon is now STR 71 (was 82)
  • Double Rocket Launcher is now STR 20 (was 24)
  • Raygun Cannon is now STR 88 (was 96)
  • DoY Improved Gatling Cannon is now 78 (was 84)
  • NPC Damage has been reduced across the board
  • NPC Health has seen an overall reduction, especially for BR < 40 *[SUP]1[/SUP]

Known Issues

  • 1) This step has not worked like intended, fix is on the way!

Please note: All weapons (and vehicles) damage output is subject to change once resists/armor have been adjusted to reasonable levels - aiming for a roughly identical time to kill (in pvp) as Titan currently. NPC health and damage output will be looked at after doing that.

Update R#224 - T#49

Created on 09.03.2018 20:10:59 by NST

Gameworld & Content

  • Enemy Provoke & Distract Mind are working as intented now
  • fixed a item info typo (Ancient PSI Glove)
  • a script error was fixed (Ancient PSI Glove)


  • The "stealth bug" is more problematic than expected - it seems an old bug got triggered accidentally that needs to get sorted asap - In the meanwhile there is an 'workaround' active to avoid to getting uncloaked to fast

Update R#223 - T#48

Created on 09.03.2018 20:09:43 by NST

Gameworld & Content

  • added item info for "Ancient PSI Gloves"
  • "Warbots Bane" script updated*
  • "Ancient PSI Glove" script updated*
  • "Claw of the Lizard" script updated*
  • changed dummy/idle scripts for new NPCs: "Dead Warbot", "Private Lance", "Lieutenant Cortez" and "Terminal"
  • removed flying trees in sector J02
  • "Brother Cyrus" moved to "Calida Village" ("Ancient PSI Glove" Mission)

Known Issues "Warbots Bane"

  • wrong Itemmodel for the weapon (Avalon is creating a complete new Model for this weapon!)

Update R#223 - T#47

Created on 09.03.2018 20:08:23 by NST

Gameworld & Content

  • the NPC "dead warbot" is now a dead warbot
  • added some more decoration in I03 and H11 (for the new WoC Missions)
  • the new script is now giving out the "Claw of the Lizard" with slots  
  • corrected some syntax and grammar in the new scripts
  • added item info for "Claw of Liazard"
  • added item info for "Warbots Bane"
  • added item info for "Claw of the Lizard"- Lootitem

Known Issues "Warbots Bane"

  • wrong Itemmodel for the weapon (Avalon is creating a complete new Model for this weapon!)