NCE 2.5.500 - Redflash

Created on 2/5/2024 11:09:39 AM by NST

Gameworld & Content

  • Reintroduced Reaperspiders to the Wastelands (find them in sectors outside Chaos Caves);
  • Added new cosmetic variants of Private Eye Power Armours;
  • Updated the names of cosmetic Power Armour variants from V-xx to C-xx;
  • Updated the short names of Power Armors to reflect the Combat Bonus they offer, rather than an abbreviation of their name;
  • Updated the Ball Blast item descriptions to explicitly state they effect an area;
  • Fixed issue with J05 Pathfinder mission;
  • Fixed issue in Jonathon's Job Centre mission script; 
  • Fixed issue where Swamp Herbalis Plants would not grant XP;
  • Fixed issue with some world actors in A10 & F03;
  • The Canyon Challenge and Tactical Mercenary Run are now supporting "Warbot families" (You can kill any Warbot, not just 'Legacy Warbots');
  • Created a new NavRay file;


Balance

  • Weapons
    • Increased damage of single target Heavy & Melee weapons by approx 10%;
    • Increased projectile speed & splash damage size of PSI Ball Blasts;
    • Increased Damageboost cast time by 0.5 seconds;
    • Increased Damageboost PSI cost;
      • Crahn 12.5 -> 120
      • Blessed 25 -> 160
      • Holy 40 -> 200
  • Armour
    • Fixed missing ATH & END from Medium Argentiferous Lead Coat;
    • Reduced Tech Level & rescaled values of Heavy Kevlar armour from Tech Level 63 to 60;
  • Implants
    • Increased DEX requirements of Reflex Boosters v1-4 by +5 DEX;
    • Added a -4 Body Health malus to the Explorer CPU;
  • Equipment
    •  Reduced activation delay of Jones stealth tool by 1 second;
  • Vehicles
    • Standardised recoil between vehicle weapon types, and reduced the most extreme recoil (Reveler, Vanguard, all Gatlins);
  • Low Level NPCs
    • Canyon Creeper /14 damage increased by 100%;
    • Small Rattlesnake /4 damage increased by 66%;
    • Black Canyon Scorpion /8 damage decreased by 30%;
    • Radical /6 damage increased by 40%;
    • Inquisitor /10 damage increased by 120%;
    • Kidnapper rank increased to /6, HP increased by 133%, damage increased by 120%;
    • Small Lizard /12 damage reduced by 20%;
  • High Level NPCs
    • Y. Trooper Replicant /96 damage reduced by 10%;
    • Y. Sergeant Replicant /108 damage reduced by 10%;
    • Y. Commander Replicant /120 damage reduced by 10%;
    • Decayed Horror /100 damage reduced by 10%;
    • Persec /127 Damage reduced by 80%;
    • Small Reaperspider rebalanced to suit the new rank of /72;
    • Reaperspider rebalanced to suit the new rank of /76;
    • Big Reaperspider rebalanced to suit the new rank of /80;
  • Event NPCs
    • Omega Ceres Monk /127 weapon changed back to Poison Lance;
    • Omega Mechturtle /127 damage increased by 150%;
    • Omega Mechbeetle Swarm /127 damage increased by 200%;
    • Omega Swamp Warrior /127 damage increased by 25%;

 

Graphics

  • Added new cosmetic model variants of Private Eye Power Armour;
    • Added new item icons for Private Eye PA;
    • Added new models for Private Eye PA;
  • Corrected Tank PA colour (model & icon) to match the colour-combat pairs of Spy & PE;
    • Rifle = Blue
    • Pistol = Green
    • Drone = Orange
    • Heavy = Red
    • Melee = Yellow
    • APU = Red
    • PPU = Blue