• NCE 2.4.58 - Coco Candy

    Created on 29.01.2020 15:00:15 by NST

    Gameworld & Content

    • Assigned the correct AI script to "BIG HOVERBOT";
    • Added a new bone enforcement set (Apparition);
    • Added a new armour set (Viper King);
    • Added "No Drop"- flag for WoC 3 Powerarmour;
    • Fixed the NavRay-route to the "Biological Research Lab" (Jones Mission);
    • Added the new Pepper Park "Apartment Complex" to the NavRay;
    • Added Tech Haven apartments to the NavRay;
    • Added Canyon apartments to the NavRay;
    • Added Military Base apartments to the NavRay;


    • Balanced Wisdom of Ceres Powerarmour for all classes;


    • Fixed shading of NC1 NPC models;
    • Fixed some wrong assigned textures;
    • Fixed an over-casting FX effect on hover engines;
    • Created new Laser blade icons (blue/red/orange) and assigned them properly;
    • Added new bone enforcement icons;
    • Added new item icons;
    • Improved visuals for all melee weapons (they're using the 1st person model now);
    • Fixed some attachpositions;
    • Fixed rare-fx positon/rotation;
    • Claws are now shown on the back;

    Technical & Client Updates

    • Fixed broken NavRay code, which prevented the system to generate new routes; 

  • NCE 2.4.57 - Coco Candy

    Created on 25.01.2020 11:53:17 by NST

    Gameworld & Content

    • The Crahn Sect Hacknet Logout/Exit is now, as intended, at the HQ GR;
    • Added new Bat Queen bone enforcements; 
    • Altered the drop chances/loot in the new Spider Cave;

  • NCE 2.4.56 - Coco Candy

    Created on 24.01.2020 07:22:25 by NST


    • Updated Credits;
    • Updated the Extro-screen;
    • Deactivated triple XP;

    Gameworld & Content

    • Altered Loot (Baneful Spidercave);
    • TG Security NPCs are now able to talk again;
    • Deactivated snow-weather @Plaza;
    • Created a new apartment complex in the Pepper Park Sectors (the OZ Complex will be disabled);
    • Re-named several apartment keys;
    • Added a missing decal in Pepper Park Sector 3;
    • Fixed several broken dummy scripts;
    • Fixed some broken german translations;


    • Increased spider-web resolution;
    • Added new path-finding decals;
    • Added a new "Apartment Complex" map;
    • Added higher resolution textures to all ground vehicles;
    • Added missing LODs to static vehicles;
    • Fixed several typos in the models.ini, those prevented some LODs to work correctly;